Nov. 28th, 2015

Rules

Nov. 28th, 2015 03:54 pm
haibanemods: (Default)
Rules


BE RESPECTFUL


While we all come from different backgrounds and have different opinions, it is important to be respectful of each other. We expect all players to show others respect, and to handle any disagreements with care. If there are any problems that cannot be handled by players alone, please approach a mod for help. We will gladly step in to help wherever we are needed, but that need must be brought to our attention via the mod contact post first.


BE ACTIVE


All players are expected to participate in a monthly activity check. Failing this activity check could result in removal from the game. More information about AC can be found here at the AC FAQ.



BE AGE APPROPRIATE


While characters can be younger, all players must be 16 or older. Only players who are over the age of 18 can participate in threads with adult content. All questionable content must be warned for and, if in a top post, must be put behind a cut.



BE IC


The main focus of this game is character development, and characters will change over time. That said, they should still be recognizable as the characters they are. Keep your characters IC, and be sure to post to the monthly AC post.



IC ACTIONS = IC CONSEQUENCES


Because of the focus on character development, IC actions will yield IC consequences, both positive and negative in nature. Players are expected to follow through on the consequences for whatever actions their characters take. Avoiding consequences for IC actions can be grounds for a strike, depending on the situation.



NO INFOMODDING


Players will be privy to a lot of information about the setting long before the characters find it out. Blocks of text in this font and color right here are known OOCly to players, but not yet ICly to characters. Information in this font and color right here was previously not known ICly, but has since been revealed to the characters, so long as their character has an IC reason for knowing that information (IE they were present when the information was revealed, or someone who knows it has talked to them about it). Referencing any 'blue text' information ICly can result in a strike. Referencing any 'green text' information ICly when your character does not have the means to know it can result in a warning.

(As a note, if anyone is colorblind and is having trouble seeing the difference between the 'blue text' and 'green text', please let us know.)



WARNINGS, STRIKES, AND BANS


Depending upon the severity of the incident, rule-breaking will result in either a warning, a strike, or a ban.

Warning - You can have one warning at any given time. Warnings go away after six months. If you currently have a warning and break another rule, regardless of severity, the punishment will automatically be a strike.

Strike - You can have up to two strikes at any given time. Strikes do not go away. Depending on the severity of the offense, strikes can be given automatically, even if the player does not currently have a warning.

Ban - If a player receives three strikes, they are permanently banned from the game. Depending on the severity of the offense, bans can be given automatically, even if the player does not currently have any warnings or strikes.


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FAQ

Nov. 28th, 2015 03:55 pm
haibanemods: (Default)
FAQ


Setting
Haibane
Memories
Application
Miscellaneous
Answers to player questions



Setting )


Haibane )



Memories )


Application )


Miscellaneous )


Answers to player questions )



If you have any questions that are not answered in this FAQ, please ask them below.


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Setting

Nov. 28th, 2015 03:56 pm
haibanemods: (Default)
The City of Glie



click for a larger image of the map


The city of Glie is a large area consisting of the city proper and the surrounding lands. The entire area is walled off, and the only official way in or out is through the main gate to the north.


Within the City


Main Gate - The doors to the outside, which are currently sealed off. There are small doors near the gate that do open to the outside, but they only open for the traveling caravans run by the Toga that sell goods to the townspeople.

Main Gate Square - When the caravans come to Glie, they set up shop in the area right around the gate itself becomes a temporary marketplace. This area is known as the Main Gate Square.

Central Plaza - The main gathering area of the city of Glie. It is usually full of townspeople during the day. At the center of the plaza is the clock tower.

Clock Tower - A great clock tower right at the center of the central plaza.

Main Street - The main road running through Glie. It connects the Main Gate Square and the Central Plaza, and also continues south to the edge of town. It is very large and full of shops.

Library - A large, multi-level building not far from the Central Plaza. The books inside were all brought to the town by the Toga, but despite being from the outside world they do not seem to contain any information about Glie itself or the outside world, beyond general knowledge subjects such as nature, animals, and so forth.

Other Stores - There are a wide variety of shopping venues, such as bakeries, cafes, and used clothing stores.



Southern Glie


Old Home - One of the Haibane nests, making it one of the few places Haibane can live. It is a large dormitory consisting of several buildings, with the entrance facing the road to the south. More information can be found on the housing page. It is primarily full of female Haibane, though a few male Haibane live here too.

Windy Hill - This is a hilly region near Old Home, which is full of the windmills that are used to generate power for all of Glie. They are quite old and need regular maintenance to stay running.

Western Woods - While there are woods all around Glie, particularly near the walls, the Western Woods are known for being very thick and easy to get lost in. Nobody should ever go into them after dark, and definitely not alone.

Chapel - Deep within the Western Woods, there are the ruins of an old church. Most of the church itself has been worn away by time, and only a few pillars, some stones, and an altar remain.

Marsh - It's a marsh at the southwest point of Glie, that runs right up to the wall. The river that divides Glie in half eventually empties into the marsh.

Haibane Renmei Temple - A large temple to the west of Glie, near a waterfall. This temple is the home of the Haibane Renmei, the secret organization within Glie that seems tied to the Haibane.

Graveyard - A graveyard near the temple. This is possibly where either the townsfolk or the Haibane Renmei are buried when they die.



Western Glie


Factory Area - This is the industrial section of Glie. There are many factories here that produce a variety of goods, which are sold to the Tora when they visit Glie.

Abandoned Factory - A second Haibane nest. This one is for both male and female Haibane. See the housing page for more information.

Farming District - An area consisting of several farms, which grow the food for Glie.

Abandoned House at the Farming Village - A third Haibane nest. Unlike the other two, this one was completely abandoned prior to the start of the game, and thus no NPC Haibane live there. For more information, see the housing page.




More locations and details will be added as they are revealed in-game.



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Taken

Nov. 28th, 2015 03:57 pm
haibanemods: (Default)
Taken Characters


Please copy the following information and post it in a comment below.








code by [community profile] photosynthesis


BlazBlue


Valkenhayn R. Hellsing :: Mondlicht




[personal profile] rasenwolf
Canon point - ep 18 of chronophantasma
App - Memory Bank - HMD
Ruka - [plurk.com profile] rukafais



Blood+


Charles Fei-Ong :: Lazare




[personal profile] encored
Canon point - Volume 3
App - Memory Bank - HMD
Aki - [plurk.com profile] mypoorsoup



Blue Exorcist


Shiro Fujimoto :: Kai




[personal profile] lionson
Canon point - end of chapter 1
App - Memory Bank - HMD
Mandy - [plurk.com profile] husbando



Gintama


Takasugi Shinsuke :: Cedar




[personal profile] hachimaki
Canon point - JOUI Wars
App - Memory Bank - HMD
Jade - [plurk.com profile] homopathic


Kuroshitsuji


Ciel Phantomhive :: Corbin




[personal profile] cheats
Canon point - Chapter 95
App - Memory Bank - HMD
Christy - [plurk.com profile] swagu




Pokemon Best Wishes


[Trip] :: Shoot




[personal profile] shootaro
Canon point - Best Wishes! Season 2, after the Unova League
App - Memory Bank - HMD
Lambie - [plurk.com profile] charcoalfeathers


Umineko no Naku Koro ni


Natsuhi Ushiromiya :: Nagame




[personal profile] refusedtoleave
Canon point - End of EP5
App - Memory Bank - HMD
Kittylyoko - [plurk.com profile] Kittylyoko


haibanemods: (Default)
Reserves and Applications FAQ


Please read through the entirety of this page before going to the reserves or applications! It contains important information about apping to Haibane Renmei.

When are reserves and applications open? - Reserves and applications are currently open.

For the most part, reserves and applications will remain constantly open, and will be processed as they are received. However, during certain important events within the game, apps will be temporarily closed.

Who can I app? - You can app any character from any canon, so long as they fit the following guidelines:

- The canon itself must either be completely finished, or at least 3 months since the release date of the first part/episode (in the case of ongoing canons).
- The character must be over the age of 10. Special exceptions can be made in certain cases, but you must get mod permission ahead of time.
- The character must have enough canon to fill up at least 3/4ths of their memory bank with canon memories (a minimum of 15 out of 20 memories).

In addition to these Original Universe (OU) characters, you may app an Original Character (OC) of your creation. At this time, we do not accept Alternate Universe (AU) characters.

What about characters who have a very limited presence in canon? - If your character has a limited presence in canon, but you can come up with at least 15 memories for them, then you can app them as an OU and fill in the gaps with headcanon. Otherwise, they would not be appable at this time.

What about nonhumans? - Any nonhumans will be humanized (Haibane-ized, technically) during their stay in Glie. Their memories can consist of them in their original forms, but they will not initially realize that they are not human.

My character needs X to survive. What do? - Your character no longer needs X to survive, since they are now humans and all. So vampires don't need blood, for example.

How about headcanon? - 75% of the app must be entirely based on things that show up in canon. For the other 25%, headcanon is allowed, so long as the headcanon fits with what we know about the character (IE it does not directly contradict something from canon).

Do characters keep their powers? - Sort of. Powers are initially blocked, but once a character regains a memory of one of their powers, they will be able to use that power. This must be done for each individual power a character has. For example, if you app Aang from Avatar: The Last Airbender, it would take four separate memories for him to regain all four types of bending. Particularly complicated powers may take more than one memory to regain. Using A:TLA as an example again, one memory would give Toph her earthbending back, but it would take her a second memory to be able to metalbend.

As a note, if your character misuses their powers, their powers will be blocked for a short period of time. They will have to go through IC development to show that they will not misuse their powers again in order to get them back.

True names, given names, how do they work? - A 'true name' is a character's name from canon. A 'given name' is the name a Haibane is given when they arrive in Glie. In canon, Haibane are given their names by the other Haibane in their nest. However, to make things run more smoothly, we are having the names be a part of a character's only memories prior to their entry into Glie.

A Haibane's given name is directly related to their cocoon dream. For example, if a character dreams that they are sleeping among a bed of lilies, then they might be named Lily. In canon, the given name is also related to a Haibane's trial, and serves as a clue to what they need to do. However, we recognize that this is not always easy to do, and will not be requiring it. If you can link your character's name to both their cocoon dream and their trial, then awesome. If you can only link it to their cocoon dream, then that is alright too.

How do reserves work? - If you reserve a character, then you will be given priority for that character. Your reserve will be good for 7 days, from the moment the reserve is confirmed by a mod.

Are there app challenges? - No.

My 7 days are up. Can I renew my reserve? - No. Once your reserve has expired, you must wait at least 14 days before reserving again. However, you do not need a reserve to apply, so you may post your application at any time.

My app was given a revision. How long do I have to do the revisions? - you have 48 hours to do the revisions and get them back to us.

My app was rejected. Can I app again? - You must wait 14 days, but after then you can app them again. As a note, if your app was rejected, then you may not reserve the character until the end of the 14 day waiting period. Also, if your app is rejected twice, then you may not try again for that same character.


Once you have read through the FAQ, please click on one of the following:

Reserves / Applications


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Reserves

Nov. 28th, 2015 07:30 pm
haibanemods: (Default)
RESERVES


Reserves are: CLOSED

Here is a list of the current reserves. If you would like to reserve a character, please fill out the following:




Reserves will last for seven days.


CURRENT RESERVES



Tokyo Ghoul
Kanae von Rosewald
Dal - [plurk.com profile] InstantEternity
Expires on: February 26th



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haibanemods: (Default)
APPLICATIONS


Applications are: CLOSED



Fill out the following form and post the application below. Please post your applications as comments to this post, rather than as a link to another page.

By applying to this game, you are saying that you have read all of the information pages, and you agree with the rules as they have been presented.



PLAYER INFORMATION

Name: The name you want to go by
Age: You must be over 16 to play in this game.
Contact: Some way of contacting you. AIM, plurk, a journal to PM, an email, etc.
Current characters: Characters you currently have in this game.



CHARACTER INFORMATION

True name: The character's name in canon
Given name: The name they are given in-game. Be sure to explain the significance behind the given name, as well as how it is connected to the cocoon dream.
Canon: The name of their canon
Canonpoint: The point at which you are apping them from, as well as how they died at that moment.
History: A link will suffice, but be sure to write it out if there is no history available elsewhere.

Personality: This part should consist of two clear sections: their personality in canon, and how they will act within the game. If there are any differences between the two, be sure to explain why that is. This is one of the sections we will be judging heavily, so do not skimp here.

Powers: List any powers they have. Only powers that are listed here can be regained via memories.
Memory bank: This section should be linked to a memory bank in your character's journal. At this point, you do not need to have all of your memories fully written out; a short title or summary of each one (except for the two used as samples) will be enough. Any memories that are headcanon must be labeled as such. There is no upper limit on the number of memories you may have in the memory bank, but the minimum is 20.
Job: The job you would like your character to start out with. Please refer to the job board to see what jobs are currently available. If the job you are requesting is a limited-spot job, please be sure to list two backups, in case your first choice is filled.
Dream: Describe your character's cocoon dream. This should relate to their trial in some way, and serve as a clue to what they need to do to complete their trial. This dream will be their defining moment until they begin to regain memories, so put plenty of details into it.
Trial: What is the trial your character will be facing? What regret do they have, unfinished business they have to fulfill, or character flaw they need to overcome? This should be personal to themselves, and a trial that can be completed within the game. Additionally, describe your general idea for what you will have your character do to complete that trial. And, if you want to have them struggle at completing their trial, describe the difficulties they will have. You do not have to stick with this plan completely, but ideally you should be using it as a guide for what you will be doing with your character, so we want to see some thought put into it. We will be judging this section heavily, so do not skimp on details.


SAMPLES

Memories: Pick two of the memories from your memory bank and write them out completely. Each memory should have a specific point to it (to remind your character of a specific skill they have, or an important detail of their previous life that will help them with their trial), but should also be fragmented and difficult to understand without some thought put into it. Also, no names or clear faces should be present within the memories. For example your character can remember that they are a parent, but they cannot remember what their kids look like, or what their names are. These memories should also be listed in your memory bank, for use later when your character begins to regain memories.

RP sample: Pick one of the following:

1: link at least 30 comments from the test drive. This can be over more than one thread.

2: Write out a log starter as if your character has been present in the game for over a month. You can use prompts from the test drive, or come up with ideas on your own.







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